Search found 85 matches
- Sat Jul 17, 2021 7:36 pm
- Forum: The Code Dump
- Topic: New wxWidgets FFmpeg player example application with Face Detection
- Replies: 2
- Views: 12205
Re: New wxWidgets FFmpeg player example application with Face Detection
The face detection part cannot be used in a commercial application, but the rest is open and free to use. This project is intended for learning; the Dlib face detection data set is for noncommercial learning purposes only. But the ffmpeg, Boost, wxWidgets, image libs and such are fine to use in comm...
- Fri Jul 16, 2021 3:11 pm
- Forum: The Code Dump
- Topic: wxWidgets+OpenGL+Magnum library
- Replies: 2
- Views: 12245
Re: wxWidgets+OpenGL+Magnum library
Great work!
- Thu Jul 15, 2021 3:59 pm
- Forum: The Code Dump
- Topic: New wxWidgets FFmpeg player example application with Face Detection
- Replies: 2
- Views: 12205
New wxWidgets FFmpeg player example application with Face Detection
I put a project I've been doing on Github yesterday: https://github.com/bsenftner/ffvideo It is an example wxWidgets application with: * a custom FFmpeg library supporting media files, USB camera, IP cameras and IP video services , * Multi-threading , multiple simultaneous video windows , with no au...
- Mon Jun 14, 2021 6:24 pm
- Forum: General Development
- Topic: Video player component using ffmpeg?
- Replies: 13
- Views: 14232
Re: Video player component using ffmpeg?
dolmens, I tried compiling your wxFFmpeg project and ran into some issues. I posted where I'm at on your github issue queue.
- Sat Jun 12, 2021 5:45 pm
- Forum: General Development
- Topic: seeking most basic opengl with a texture example
- Replies: 1
- Views: 6957
seeking most basic opengl with a texture example
Working in win10, 3 different flavors of Visual Studio, plus gcc in wsl2/Ubuntu 20... I've been using OpenGL with wxWidgets for years, and OpenGL for decades, but never had to render with textures within wxWidgets. Attempting to add just a textured triangle to a working OpenGL scene, I see my polygo...
- Tue Feb 23, 2021 9:48 pm
- Forum: C++ Development
- Topic: Rendering OpenGL larger than it's wxWindow
- Replies: 1
- Views: 422
Rendering OpenGL larger than it's wxWindow
I have a wxWidgets win10 desktop app where it reads and processes video, adding labels and markers for objects tracked in the video. It displays the processing inside a wxGLCanvas inside a wxFrame, setting the glViewport to the window width, height, setting gluOrtho2D to the window size, then calcul...
- Sun Jan 03, 2021 12:50 am
- Forum: Platform Related Issues
- Topic: any up to date dev install guide for Ubuntu?
- Replies: 3
- Views: 1242
Re: any up to date dev install guide for Ubuntu?
Thank you David.
That one "magic' apt install' line" you provide is for some unknown reason not provided by any of the guides I can locate.
I could rant, but I won't.
That one "magic' apt install' line" you provide is for some unknown reason not provided by any of the guides I can locate.
I could rant, but I won't.
- Sat Jan 02, 2021 7:56 pm
- Forum: Platform Related Issues
- Topic: any up to date dev install guide for Ubuntu?
- Replies: 3
- Views: 1242
any up to date dev install guide for Ubuntu?
So, I normally work in Windows when working in wxWidgets. I am currently trying to start working on a port of my latest work to Ubuntu, but for the life of me I am just running in circles trying to figure out the correct steps to create the wxWidgets development environment. Online information tells...
- Mon Dec 21, 2020 10:03 pm
- Forum: C++ Development
- Topic: advice needed: opengl gui library that goes with Wx
- Replies: 7
- Views: 1434
Re: advice needed: opengl gui library that goes with Wx
It is possible to make wxWidgets toolbars with more feedback than they offer by default. Because OpenGL updates so fluidly, my users were sometimes thinking the wxWidgets controls were disabled simply because they did not react with mouse hovers. So I add events for many of my controls; events trigg...
- Mon Dec 21, 2020 9:02 pm
- Forum: C++ Development
- Topic: advice needed: opengl gui library that goes with Wx
- Replies: 7
- Views: 1434
Re: advice needed: opengl gui library that goes with Wx
I've experimented with Dear ImGUI and wxWidgets, which I ultimately abandoned. I find it more efficient to use traditional wxWidgets windows and controls beside an OpenGL canvas or inside floating windows above and separate from the OpenGL canvas window. The controls placed beside an OpenGL canvas a...
- Mon Dec 21, 2020 8:17 pm
- Forum: C++ Development
- Topic: Job/Queue Manager : how to test for job in queue?
- Replies: 2
- Views: 455
Job/Queue Manager : how to test for job in queue?
Using the latest wxWidgets, developing in Visual Studio 2015 C++, deploying to flavors of Windows and Linux. I use the Job/Queue Manager described at https://wiki.wxwidgets.org/Inter-Thread_and_Inter-Process_communication, (half way down the page) to manage IP video streams and IP cameras. Because r...
- Mon Sep 07, 2020 4:35 pm
- Forum: C++ Development
- Topic: ramifications of not using sizers?
- Replies: 8
- Views: 1169
Re: ramifications of not using sizers?
I wish I used a GUI to create our apps' GUIs. The CTO I work for does not like them, and does not let his staff use them. :roll: It would have saved weeks (accumulating to months) of dev time, but the CTO has had experiences where a GUI builder cannot do what is needed, and then the other auto-built...
- Fri Aug 07, 2020 9:55 pm
- Forum: C++ Development
- Topic: ramifications of not using sizers?
- Replies: 8
- Views: 1169
Re: ramifications of not using sizers?
Doublemax, Well, I just spent some time setting different monitor scale and font scale settings on a range of different systems, and I'm getting the layout I expect. But then again, I am extremely explicit in all my font usage. Every place I create a wxWindow or control it receives an application se...
- Fri Aug 07, 2020 4:44 pm
- Forum: C++ Development
- Topic: ramifications of not using sizers?
- Replies: 8
- Views: 1169
ramifications of not using sizers?
Over the last year, probably due to never having seen any document like the "What do these sizers things do?" ( http://neume.sourceforge.net/sizerdemo/ ) I have abandoned using sizers in any new windows/panels/dialogs I create in new code. I find the process of window/panel/dialog contents...
- Fri Aug 07, 2020 1:09 am
- Forum: C++ Development
- Topic: Creating a window of w,h does not create a window of w,h
- Replies: 1
- Views: 464
Creating a window of w,h does not create a window of w,h
Working in C++, developing with Visual Studio, using latest WxWidgets, and deploying to Windows and Linux... I am working on a small application requiring pixel accuracy of the layout, controls, windows etc. I am pretty confident that when requesting my application's main frame to be x pixels by y p...