1½ years later, I have the same question. I just tried a Windows Forms app under Mono/Linux, but was appalled by the uglyness of it. No where near the native look that wxWidgets delivers.
Is the December 2007 release the last word on wx.net, or will the project be continued?
Search found 15 matches
- Thu Aug 09, 2007 5:08 pm
- Forum: Platform Related Issues
- Topic: wx on Symbian
- Replies: 1
- Views: 763
- Fri Feb 23, 2007 4:35 pm
- Forum: Open Discussion
- Topic: Java vs C++ benchmarks
- Replies: 32
- Views: 11045
Personally I would go for C++ any day had it only a standard GUI, multithreading and garbage collection. Without this I find C++ to be too much of a hassle. There's hope though. Multithreading and optional GC are being considered for the next major C++ upgrade. I agree about the GUI and multithread...
- Thu Feb 22, 2007 1:14 pm
- Forum: Open Discussion
- Topic: Java vs C++ benchmarks
- Replies: 32
- Views: 11045
I've made the same experience recently. I thought Azureus was responsive when I started to use it, but now I've noticed that it's only true as long as it's the only app running. It's too much of a resource hog. Trying out different UML drawing tools, I tested the one that's included in Suns IDE. It'...
- Thu Jan 25, 2007 2:16 pm
- Forum: Open Discussion
- Topic: Java vs C++ benchmarks
- Replies: 32
- Views: 11045
Book recommendations? Considering some input in this thread, I figure it's time for me to take a deeper look at Java. Can anyone recommend any Java books that go into the sort of detail an old C++'er would want? By that, I mean information about the cost of using certain containers and language con...
- Fri Dec 29, 2006 7:33 pm
- Forum: Open Discussion
- Topic: Java vs C++ benchmarks
- Replies: 32
- Views: 11045
- Thu Dec 28, 2006 4:05 pm
- Forum: Open Discussion
- Topic: Java vs C++ benchmarks
- Replies: 32
- Views: 11045
- Sat Dec 23, 2006 9:53 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Monolithic vs multi-lib
- Replies: 3
- Views: 1491
xrvjorn: Did you test without specifying the extra, unneeded libs in the multi-lib configuration? Also, AFAIK, the main difference that matters is when building either debug configurations, or when building dynamic libraries (where both cases result in non-stripped libs). No, I just specified multi...
- Fri Dec 15, 2006 3:17 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Monolithic vs multi-lib
- Replies: 3
- Views: 1491
Monolithic vs multi-lib
Is there any practical difference between linking with the monolithic lib vs multiple, separate libs? AFAIK, the linker should only include referenced object modules from a lib, so the executable file should be the same regardless of whether you linked with the mono or multi libs. Testing with the s...
- Mon Dec 04, 2006 2:53 pm
- Forum: Open Discussion
- Topic: Java vs C++ benchmarks
- Replies: 32
- Views: 11045
Java vs C++ benchmarks
Since this is a forum for cross platform developers, I guess that a few of you have looked into Java. It has become quite a nice language after the addition of parameterized types (C++ templates) and enumerated types, so I did some googling for benchmarks. Apparently, there are lots of benchmarks ou...
- Sun Nov 19, 2006 8:12 pm
- Forum: Compiler / Linking / IDE Related
- Topic: link problem
- Replies: 10
- Views: 2323
- Sat Nov 18, 2006 3:48 pm
- Forum: Compiler / Linking / IDE Related
- Topic: link problem
- Replies: 10
- Views: 2323
- Sat Nov 18, 2006 11:08 am
- Forum: Compiler / Linking / IDE Related
- Topic: link problem
- Replies: 10
- Views: 2323
- Fri Nov 17, 2006 5:53 pm
- Forum: Compiler / Linking / IDE Related
- Topic: link problem
- Replies: 10
- Views: 2323
- Fri Nov 17, 2006 5:38 pm
- Forum: Compiler / Linking / IDE Related
- Topic: link problem
- Replies: 10
- Views: 2323
Have you told VC++ to use static runtime libraries or DLLs (Project properties/Config props/C++/Code Generation)? I had the same problem myself, since I was using static RTL. Either do as Priyank says, or recompile the wxWidget libraries for use with static RTL: nmake -f makefile.vc UNICODE=1 SHARED...