Yes you do, simple as thatItFinallyWorks wrote:Do you open your exe with wxFS?
Search found 59 matches
- Wed Mar 19, 2008 11:51 am
- Forum: The Code Dump
- Topic: Cross platform embedding of resources
- Replies: 11
- Views: 10799
- Thu Jan 24, 2008 3:13 pm
- Forum: The Code Dump
- Topic: Cross platform embedding of resources
- Replies: 11
- Views: 10799
- Mon Jul 09, 2007 5:19 pm
- Forum: Announcements and Discoveries
- Topic: New wxWidgets book in Russian
- Replies: 3
- Views: 1370
- Wed May 23, 2007 9:36 pm
- Forum: Open Discussion
- Topic: Hungarian Notation
- Replies: 12
- Views: 4431
- classes always start with an upper case letter and one uppercase break on word barriers e.g. Class, DataManager etc. - member variables start with m_ or _ followed by a lowercase, and an uppercase to break for a multiple word variable such as m_variableName - methods always start with an upper ca...
- Wed May 23, 2007 2:21 pm
- Forum: C++ Development
- Topic: Using class templates
- Replies: 10
- Views: 2338
Have you tried to build wxWidgets using MSVC++ 2005 Express Edition ? If yes please tell me if you did some custom settings. I would like to know how to get rid of those link errors. It worked perfectly for my when I used the command line commands.. (wxWidgets 2.8.4) Edit: when using the command li...
- Tue May 22, 2007 9:03 am
- Forum: C++ Development
- Topic: i18n and Unicode
- Replies: 5
- Views: 1470
- Mon Dec 18, 2006 4:05 pm
- Forum: C++ Development
- Topic: How to get a list of directories?
- Replies: 4
- Views: 1616
Did you see the class wxDir?
When you put the content into a vector (within the while loop of the sample) you are done
When you put the content into a vector (within the while loop of the sample) you are done
- Tue Nov 14, 2006 6:23 pm
- Forum: General Development
- Topic: When wxWidgets will become a real C++ toolkit?
- Replies: 14
- Views: 4089
- Fri Oct 13, 2006 1:37 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Linking errors with sample project (CodeBlocks)
- Replies: 6
- Views: 1699
- Sun Sep 24, 2006 9:39 am
- Forum: Component Writing
- Topic: How to embed graphics engine (eg., Irrlicht) into wx?
- Replies: 11
- Views: 5553
- Mon Jan 09, 2006 3:53 pm
- Forum: wxCode
- Topic: Monolithic is a bloated beast.
- Replies: 3
- Views: 2270
When you need a dll to distribute it with youre application, the monolithic build is the best way IMO. as less as dll's as possible. But when do you need to distribute a dll? I am working on a project which uses plugins (the same idea as Code::Blocks does.) seperate plugins and an sdk. I think it is...
- Tue Dec 27, 2005 3:01 pm
- Forum: Open Discussion
- Topic: My wxWidgets 3.0 changes wishlist
- Replies: 29
- Views: 8110
- Tue Dec 27, 2005 11:30 am
- Forum: Open Discussion
- Topic: My wxWidgets 3.0 changes wishlist
- Replies: 29
- Views: 8110
It is nice to have such sugestions IMO, and the code that snake is showing is just an example. It doesn't have to be used. What disapoints me is the slightly negative reaction of ABX. Well, perhaps I read it to negative, but I think you both (and of course the rest of the people) should better stop ...
- Thu Dec 22, 2005 9:25 pm
- Forum: Open Discussion
- Topic: Why I don't like wxWidgets.
- Replies: 51
- Views: 23424
- Thu Dec 22, 2005 3:26 pm
- Forum: Open Discussion
- Topic: Why I don't like wxWidgets.
- Replies: 51
- Views: 23424