Search found 4 matches

by opiette
Thu Feb 23, 2006 2:53 pm
Forum: Announcements and Discoveries
Topic: wxSand
Replies: 16
Views: 4570

I think you've pointed out the biggest bug: No User Help. I'm working on that. :)
by opiette
Wed Feb 22, 2006 5:58 pm
Forum: Announcements and Discoveries
Topic: wxSand
Replies: 16
Views: 4570

In the latest version, Feb 20th, I added the ability to create custom elements and interactions that can be loaded from a file. The community at www.fallingsandgame.com has really taken this feature and build some very neat physics. Go there and see some of what they've developed.

-Owen Piette
by opiette
Fri Feb 17, 2006 3:34 pm
Forum: Announcements and Discoveries
Topic: wxSand
Replies: 16
Views: 4570

The next big release will have the ability to save/load physics definition files. I'm also working on speeding it up a little bit (Should take care of the water/hill of water issue). After that, I'll implement some more elements and interactions, and will probably be adding a wind component. Good? W...
by opiette
Thu Feb 16, 2006 3:22 am
Forum: Announcements and Discoveries
Topic: wxSand
Replies: 16
Views: 4570

wxSand

WxSand: The Falling Sand Game ported to wxWidgets! http://www.piettes.com/fallingsandgame/index.html Honestly, the original version, written in Java, was pretty good. I invested/wasted a lot of time playing it. But there were a couple of features that it really needed, and seeing as I use wxWidgets ...