Search found 32 matches

by soks
Fri Oct 14, 2005 3:28 pm
Forum: C++ Development
Topic: Accessing Modem Hardware (COM1)
Replies: 3
Views: 1073

Eeep, that's what I meant when I tried wxTerm, I meant wxCTB, sorry. But yeah that does work... it is a bit lower level than I was hoping for but I suppose I will use it now. I was just hoping someone would know of some better way, because that wxPython sure made it look easy. But thank you. I will ...
by soks
Fri Oct 14, 2005 3:44 am
Forum: C++ Development
Topic: Accessing Modem Hardware (COM1)
Replies: 3
Views: 1073

Ok, maybe I'm asking the wrong things... but like I said I just need to send stuff over modem over to some other modom through proprietary protocol and thus I assume I will need direct communications to the modem.

Any ideas? This is kind of for work so I'm kind of freaking out slowly =P
by soks
Thu Oct 13, 2005 8:33 pm
Forum: C++ Development
Topic: Accessing Modem Hardware (COM1)
Replies: 3
Views: 1073

Accessing Modem Hardware (COM1)

I was wondering how I could go about sending commands to the modem. I know there is the dialup manager but that seems to be very limited (in both windows and linux (does it even work on mac?)) and I'm not trying to 'log into' anything so the dialup manager really seems too high level for me. I need ...
by soks
Wed Jan 12, 2005 2:37 am
Forum: C++ Development
Topic: Memory Leak in wxWidgets?
Replies: 32
Views: 5970

Well the thing is when it is un-minimized it doesn't take the RAM back, it starts all over from a certain base amount of usage. Although I'm sure you are correct in what you wrote and that this is probably not the best form of measurment, however I don't see how it can be very wrong... I'm not sure....
by soks
Mon Jan 10, 2005 5:27 pm
Forum: C++ Development
Topic: Memory Leak in wxWidgets?
Replies: 32
Views: 5970

Oh, and once again this happens with the examples provided by wxWidgets.

Let me say that again, the three OpenGL examples that come with wxWidgets also have this issue.
by soks
Mon Jan 10, 2005 5:26 pm
Forum: C++ Development
Topic: Memory Leak in wxWidgets?
Replies: 32
Views: 5970

As I stated it might not be a leak exacly, but whatever wxWidgets is doing is bad use of memory, in fact I doubt it's really a leak since it does release the ram under certain conditions (minimizing). In fact it is not a leak due to just that, but just because it's not a leak doesn't mean it's not b...
by soks
Sun Jan 09, 2005 1:42 am
Forum: C++ Development
Topic: Memory Leak in wxWidgets?
Replies: 32
Views: 5970

I'm not familiar with any, please help out if you can.

I don't normally have tough leaks to find =P
by soks
Wed Jan 05, 2005 9:57 pm
Forum: C++ Development
Topic: Memory Leak in wxWidgets?
Replies: 32
Views: 5970

At this point I realize that playing with isosurf or penguin is easier, just look at the PROCESSES tab of Task Manager while you're doing it, the Mem Usage keeps on going up until the window is minimized...
by soks
Wed Jan 05, 2005 9:51 pm
Forum: C++ Development
Topic: Memory Leak in wxWidgets?
Replies: 32
Views: 5970

I compiled with 2.5.3, cube sample, it still has the same problem. I've tested this on 3 different systems. I also noticed that if the window is minimized all the RAM is released and the using up starts all over again. Not sure if this is even a leak so much as something growing... I mean it might a...
by soks
Wed Jan 05, 2005 7:59 pm
Forum: C++ Development
Topic: Memory Leak in wxWidgets?
Replies: 32
Views: 5970

Ok, this happens on all computers that I have observed.

Can someone send my their cube example exe or a program they made?

soks86<at>gmail<dot><com>

I'd just like to see if it only happens with my executables.
by soks
Wed Jan 05, 2005 5:20 pm
Forum: C++ Development
Topic: Memory Leak in wxWidgets?
Replies: 32
Views: 5970

Recovering memory after closing doesn't really matter, don't see why it should. Geon, did you try the cube example? I actually remember that with my app it did happen on my friends computer, although he has the same graphics card I'm sure that we're using different drivers. I'll have him try the cub...
by soks
Wed Jan 05, 2005 1:59 pm
Forum: C++ Development
Topic: new & delete
Replies: 24
Views: 4098

C++ SHOULD NOT normally set your pointer to NULL after a call to delete, that is not a standard (unless the standard changed recently).

If your compiler does this, then I feel bad for the world of C++.
by soks
Wed Jan 05, 2005 1:45 pm
Forum: C++ Development
Topic: Memory Leak in wxWidgets?
Replies: 32
Views: 5970

Memory Leak in wxWidgets?

So I had a memory leak in my program, so I went totally insane trying to find it... until I realized (after commenting out 90% of my code) and this leak was caused by wxGLCanvas, hopefully due to improper use. So I loaded up the cube example and compile... and the leak is there aswell. So now I need...
by soks
Mon Jan 03, 2005 6:52 am
Forum: C++ Development
Topic: Can't get frame to close
Replies: 19
Views: 4870

Interesting, I'm guessing EVT_PAINT is made at the same time for wxFrame and wxGLCanvas... doesn't really matter though, I need it the way I did it, but perhaps it would have been more proper to insert the drawing code into the canvas, I'm still used to WIN32 here... eh, whatever. Well thanks for th...
by soks
Sun Jan 02, 2005 6:25 am
Forum: C++ Development
Topic: Can't get frame to close
Replies: 19
Views: 4870

What version of windows do you have? because it's an error, thus it might only happen with certain versions of windows/widgets. I'm XP SP2 w/ an ATI and widgets 2.5.2 I believe. A refresh occurs just with the mouse over it?... never knew that... All I know is the worst problem was the fact that the ...