No, always append $(PATH) (or prepend it).
Just do it on the workspace or project level rather than on the global IDE level
Search found 610 matches
- Mon Feb 08, 2021 7:51 pm
- Forum: Compiler / Linking / IDE Related
- Topic: wxWidgets and codelite build problem
- Replies: 38
- Views: 73794
- Mon Feb 08, 2021 7:35 pm
- Forum: Compiler / Linking / IDE Related
- Topic: wxWidgets and codelite build problem
- Replies: 38
- Views: 73794
Re: wxWidgets and codelite build problem
The better solution is to add this to the project environment variables or to the workspace environment variables: right click on the workspace icon -> environment variables (this will affect all projects in the workspace) OR: or right click on the project -> settings -> environment page (this will ...
- Mon Feb 08, 2021 7:16 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Issue with Codelite 14.0.4 on Windows
- Replies: 10
- Views: 18666
Re: Issue with Codelite 14.0.4 on Windows
FWIW:
On Windows, you need to specifiy WXWIN and WXCFG to point to installation and build configuration you are interested.
For example, if you installed wxWidgets on C:\wx\
Then:
for debug verion, just change the WXCFG to the debug build folder
Eran
On Windows, you need to specifiy WXWIN and WXCFG to point to installation and build configuration you are interested.
For example, if you installed wxWidgets on C:\wx\
Then:
Code: Select all
WXWIN=C:\wx
WXCFG=gcc_810_x64_dll\mswu
Eran
- Sat Feb 29, 2020 8:21 pm
- Forum: C++ Development
- Topic: URL Encode/Decode
- Replies: 4
- Views: 33122
Re: URL Encode/Decode
wxString FileUtils::DecodeURI(const wxString& uri) { static wxStringMap_t T = { { "%20", " " }, { "%21", "!" }, { "%23", "#" }, { "%24", "$" }, { "%26", "&" }, { "%27", "'"...
- Sat Jun 08, 2019 7:49 pm
- Forum: Announcements and Discoveries
- Topic: wxCustomControls
- Replies: 3
- Views: 26455
Re: wxCustomControls
The wxCustomControls are currently independent, i.e. you can run and build them without the CodeLite sources I don't think I will merge them into CodeLite in the forseen future. Same as Notebook - you can build it without the need of CodeLite sources. Some features are enabled when built with CodeLi...
- Sat Sep 08, 2018 9:04 pm
- Forum: Announcements and Discoveries
- Topic: wxCustomControls
- Replies: 3
- Views: 26455
wxCustomControls
Hi,
I have developed a new control which I suspect some of you might find it interesting.
Its a drop in replacement for wxTreeCtrl and wxDataViewListCtrl with columns support.
You can get the code and read more here:
https://github.com/eranif/wxCustomControls
I have developed a new control which I suspect some of you might find it interesting.
Its a drop in replacement for wxTreeCtrl and wxDataViewListCtrl with columns support.
You can get the code and read more here:
https://github.com/eranif/wxCustomControls
- Wed Feb 28, 2018 3:39 pm
- Forum: Announcements and Discoveries
- Topic: [ANN] CodeLite 12.0 is available for download
- Replies: 0
- Views: 20789
[ANN] CodeLite 12.0 is available for download
We are happy to announce that CodeLite IDE v12 has been released and is available for download This version of CodeLite introduces many new changes and several new plugins (Smart Code Completion, Goto Anywhere and other cool features) FYI: CodeLite 12.0 comes with wxCrafter 2.9 bundled Check the Mai...
- Sun Dec 10, 2017 6:52 am
- Forum: Compiler / Linking / IDE Related
- Topic: Current status of wxWidgets with MinGW based compilers
- Replies: 5
- Views: 19694
Re: Current status of wxWidgets with MinGW based compilers
Hi, To add to that list: I am compiling wxWidgets with MinGW-w64 GCC7.1 and GCC7.2 without a problem My build command is: I run these 2 commands (the first is needed to generate the setup. file): mingw32-make -f makefile.gcc setup_h SHARED=1 UNICODE=1 BUILD=release mingw32-make -j8 -f Makefile.gcc S...
- Sun Sep 25, 2016 4:59 pm
- Forum: General Development
- Topic: Using SFTP to copy local files to a distant server
- Replies: 11
- Views: 20980
Re: Using SFTP to copy local files to a distant server
Hi, a bit late, but better late than never... I have already implemented this in CodeLite IDE - which is an open source GPLv2. You can see the sources here: clSFTP class: https://github.com/eranif/codelite/blob/master/CodeLite/cl_sftp.h clSFTP uses clSSH for the session: https://github.com/eranif/co...
- Fri Jul 15, 2016 12:18 pm
- Forum: The Code Dump
- Topic: Sending email via GMail & curl
- Replies: 14
- Views: 51728
Re: Sending email via GMail & curl
This error usually means wrong order of include files.C:/wxWidgets310/include/wx/thread.h:479:12: error: declaration does not declare anything [-fpermissive]
static void Yield();
You should try and move the header file wx/app.h to be the first file included by your application.
Eran
- Thu Mar 24, 2016 6:24 pm
- Forum: Compiler / Linking / IDE Related
- Topic: mac/wxwidgets g++ compiling rage
- Replies: 16
- Views: 53812
Re: mac/wxwidgets g++ compiling rage
I did notice that he is on 10.9, however, I wrote this wiki page when I was using 10.8 - so I assumed its OK
Eran
Eran
- Thu Mar 24, 2016 3:25 pm
- Forum: Compiler / Linking / IDE Related
- Topic: mac/wxwidgets g++ compiling rage
- Replies: 16
- Views: 53812
Re: mac/wxwidgets g++ compiling rage
Kiithsjet, this is how we build wxWidgets for building CodeLite on OSX:
http://codelite.org/Developers/BuildingCodeLiteOnAMac
Notice that we use clang++ and not g++
HTH,
Eran
http://codelite.org/Developers/BuildingCodeLiteOnAMac
Notice that we use clang++ and not g++
HTH,
Eran
- Tue Mar 15, 2016 5:19 pm
- Forum: C++ Development
- Topic: wxSTC Multicursor edit
- Replies: 4
- Views: 32559
Re: wxSTC Multicursor edit
wxSTC supports this: Adding another selection (Ctrl-K in CodeLite): https://github.com/eranif/codelite/blob/master/LiteEditor/cl_editor.cpp#L5245 You need to enable multiple carets: https://github.com/eranif/codelite/blob/master/LiteEditor/cl_editor.cpp#L498 And also, enable multiple selection and p...
- Mon Mar 07, 2016 1:07 pm
- Forum: C++ Development
- Topic: Issues wxAuiToolBar (Upgrade to 3.1)
- Replies: 9
- Views: 17074
Re: Issues wxAuiToolBar (Upgrade to 3.1)
Is your bitmaps really 16x16?
Eran
Eran
- Mon Feb 22, 2016 2:12 pm
- Forum: C++ Development
- Topic: What happens when code in Notify() of wxTimer takes longer than the timer interval?
- Replies: 4
- Views: 33483
Re: What happens when code in Notify() of wxTimer takes longer than the timer interval?
Usually, I use a 'one-shot' timer and trigger another one in the handler itself. This way I assure that the timer starts again once the handler code is done. I have my doubts about the latter because the documentation states that "A timer can only be used from the main thread". I don't see...