Search found 12 matches
- Thu Mar 19, 2009 1:16 pm
- Forum: General Development
- Topic: Virtual File System
- Replies: 0
- Views: 526
Virtual File System
Hello all, Just looking to implement a Virtual File System in my application. The requirements for it is being able to load multiple archive formats (ZIP, SGA, MPQ, FPK, etc) where I can then load files locally by feeding it something like "Asset/Foliage/Tree.exp" where it searches through...
- Sat Jan 26, 2008 2:54 am
- Forum: C++ Development
- Topic: Beginner question about objects and 'new'
- Replies: 4
- Views: 898
- Fri Jan 04, 2008 11:21 pm
- Forum: Compiler / Linking / IDE Related
- Topic: wxmsw28_core_vc_custom.dll
- Replies: 2
- Views: 1131
- Wed Jan 02, 2008 7:25 am
- Forum: C++ Development
- Topic: OpenGL DIB Section Offscreen Rendering
- Replies: 5
- Views: 2798
- Fri Mar 30, 2007 10:03 am
- Forum: C++ Development
- Topic: WarpPointer & image dragging
- Replies: 2
- Views: 922
That works as long as a drag stays within screen coordinates (and is what I've been using for past 2 years), hoping to improve on it though. I know its easily doable in pure Win32, but that somewhat defeats the purpose of using wxWidgets. I did however try using the same Win32 functions combined wit...
- Fri Mar 30, 2007 9:03 am
- Forum: C++ Development
- Topic: WarpPointer & image dragging
- Replies: 2
- Views: 922
WarpPointer & image dragging
Using WinXP with VisualStudio 7.1 and wx2.8.3 (also tried on 2.8.0). Basically what I have is a window with an image on it, I'd like to be able to 'drag' that image while locking the mouse in position. Now I can achieve good enough effect for this using wxWindow::WarpPointer() however when I call th...
- Wed Jan 03, 2007 10:56 am
- Forum: C++ Development
- Topic: Panels do not show up with wxPaintDC or wxBufferedPaintDC
- Replies: 4
- Views: 1510
If you have multiple wxGLCanvas windows, be sure to call SetCurrent() before any of your drawing/paint routines. If you know what you're doing with OpenGL, I'd suggest ditching wxGLCanvas though and just going with a standard wxWindow and using its hWnd to setup OGL the old fashion way. Spent a year...
- Sun Dec 31, 2006 12:12 am
- Forum: C++ Development
- Topic: ShowModal steals input focus
- Replies: 19
- Views: 3084
Having a similar problem myself. Dialog windows like wxColourDialog, confirmation boxes, wxMessageBox(), etc are all hidden. By that I mean when I call them they are loaded up and have focus, but they are hidden behind the main window. Only way to bring them forward is by tapping alt. If you don't d...
- Thu May 04, 2006 3:39 am
- Forum: C++ Development
- Topic: wxListBox - text colour?
- Replies: 2
- Views: 1383
- Mon May 01, 2006 6:50 am
- Forum: C++ Development
- Topic: wxListBox - text colour?
- Replies: 2
- Views: 1383
wxListBox - text colour?
Hello all, just after a quick answer. Been scouring the net looking for an answer but so far nothing apart from a few hints about wxControlWithItems - looking at the docs for it though didn't help (granted I didn't load up the wx source to get a better understanding). Basically I want to know is it ...
- Thu Dec 15, 2005 8:06 am
- Forum: Announcements and Discoveries
- Topic: wxIFM Patches
- Replies: 5
- Views: 3144
- Sat Nov 26, 2005 5:22 am
- Forum: Announcements and Discoveries
- Topic: wxIFM 1.0.5 - docking library for wxWidgets
- Replies: 93
- Views: 40217
G'day SnakeChomp. Nice work on wxIFM, recently just made the switch to it from wxDockIt and I must say, its a lot more elegant coding wise. Haven't had any problems except for not being able to 'hide single tabs' which wrote a patch for and is being added to 1.0.5. Also the other problem is I have a...