Search found 29 matches

by tasdev
Thu Mar 10, 2011 9:44 am
Forum: Compiler / Linking / IDE Related
Topic: wxOSX and XCode 4.0
Replies: 1
Views: 8297

wxOSX and XCode 4.0

Hello

Can anyone provide instructions for building wxWidgets (latest svn) using XCode 4.0? Preferably 10.6, x86_64, Cocoa build, using LLVM 2.0.

Alternatively, are there any pre-built binaries somewhere?

Thanks for any help,

td
by tasdev
Sun Jul 04, 2010 9:17 am
Forum: Platform Related Issues
Topic: Problem with list selection colours on Windows 7
Replies: 1
Views: 1030

Solved by setting a background Colour (similar to the menubar Colour).
by tasdev
Thu Jun 17, 2010 7:18 am
Forum: Platform Related Issues
Topic: Problem with list selection colours on Windows 7
Replies: 1
Views: 1030

Problem with list selection colours on Windows 7

On Windows 7, using wxWidgets 2.8.10, non-focused lists selected items are almost invisible. Look at this screenshot: http://dl.dropbox.com/u/3086598/List%20selection%20problem.png The second list box has the focus, the first item of the first list box is selected, but that list box does not have th...
by tasdev
Fri Oct 30, 2009 4:40 am
Forum: C++ Development
Topic: Graphviz and wxWidgets?
Replies: 0
Views: 793

Graphviz and wxWidgets?

Hi All I'm about to integrate GraphViz ( http://www.graphviz.org ) into a wxWidgets based app. I plan to create a dot format string in memory, call agmemread() to turn it into a graph and then call gvRenderData() and finally put that in a wxWidget window using wxBitmap. Some questions: 1) Is there a...
by tasdev
Fri Oct 02, 2009 2:48 am
Forum: General Development
Topic: UTI, or Universal Type Identifier, support?
Replies: 2
Views: 1079

Yes, it does appear to be an Apple thing. For our Mac application, we will include a UTI using conditional compilation.

http://en.wikipedia.org/wiki/Uniform_Type_Identifier

Thanks

td
by tasdev
Fri Oct 02, 2009 12:43 am
Forum: General Development
Topic: UTI, or Universal Type Identifier, support?
Replies: 2
Views: 1079

UTI, or Universal Type Identifier, support?

Hi

Does wxWidgets offer UTI (Universal Type Identifier) support? At least on the Mac, these are the standard way to identify the type of data, for example "public.png" or "com.microsoft.word.doc" or "org.w3.css".

Thanks for any help

td
by tasdev
Fri Sep 11, 2009 6:22 am
Forum: Platform Related Issues
Topic: Generic wxListCtrl in Report Mode (wxMac)
Replies: 3
Views: 1218

Hi elliswr

This works for me:

Code: Select all

wxSystemOptions::SetOption(wxMAC_ALWAYS_USE_GENERIC_LISTCTRL, 1);
Cheers

td
by tasdev
Mon Jul 07, 2008 10:42 am
Forum: C++ Development
Topic: Euro symbol
Replies: 2
Views: 1130

Euro symbol

Hello

What is the best way to type and display the Euro (currency) symbol in wxWidgets?

I am using wxWidgets 2.8.8. Thanks for any help,

td
by tasdev
Thu Nov 29, 2007 9:55 pm
Forum: Platform Related Issues
Topic: Link error with wxMac 2.8.7
Replies: 7
Views: 2086

Hi Auria, thanks for the response, much appreciated. I've been compiling my app with wxWidgets in XCode since early 2005 (sorry about the confusion in the first post). I like to have all the source in XCode because it makes it easy to use XCode's indexing etc facilities to work out how to do things ...
by tasdev
Thu Nov 29, 2007 12:50 am
Forum: Platform Related Issues
Topic: Link error with wxMac 2.8.7
Replies: 7
Views: 2086

Hi Auria, thank you for your help: I'm not sure what you mean by build procedure or apss?

I am building the debug version of my app under XCode 3.0 on 10.5.1.
by tasdev
Wed Nov 28, 2007 11:45 am
Forum: Platform Related Issues
Topic: Link error with wxMac 2.8.7
Replies: 7
Views: 2086

Hi All I found I needed to add some frameworks, and most have disappeared, but not these: "_GraphicsImportCreateCGImage", referenced from: wxBitmapDataObject::SetData(unsigned long, void const*)in dataobj.o "_GraphicsExportDoExport", referenced from: wxBitmapDataObject::SetBitmap...
by tasdev
Wed Nov 28, 2007 10:56 am
Forum: Platform Related Issues
Topic: Link error with wxMac 2.8.7
Replies: 7
Views: 2086

Link error with wxMac 2.8.7

Hi All I am building wxMac from source and get the following linkage errors, can anyone help give me fix these? TIA! "_GraphicsImportCreateCGImage", referenced from: wxBitmapDataObject::SetData(unsigned long, void const*)in dataobj.o ".objc_class_name_NSAutoreleasePool", referenc...
by tasdev
Tue Nov 20, 2007 11:45 pm
Forum: C++ Development
Topic: editable wxCheckListBox?
Replies: 3
Views: 1285

Thanks Max. Any idea about user editing of the labels?
by tasdev
Tue Nov 20, 2007 10:57 pm
Forum: C++ Development
Topic: editable wxCheckListBox?
Replies: 3
Views: 1285

editable wxCheckListBox?

I need to allow the user to edit the strings in a wxCheckListBox and allow them to re-order the items in the wxCheckListBox. Can I do this with wxCheckListBox? If not, what would be the best way to implement this? Use a wxListCtrl? wxGrid? wxDataViewCtrl? (does wxDataViewCtrl work on wxMSW/wxMac?) T...
by tasdev
Tue Jun 12, 2007 12:22 am
Forum: Platform Related Issues
Topic: Drop_Target::OnLeave() always called on MacOS X
Replies: 0
Views: 571

Drop_Target::OnLeave() always called on MacOS X

Using wxWidgets 2.8.0 I find that Drop_Target::OnLeave() is always called on wxMAC (carbon), even when the drag and drop occurred entirely within the one control. I am using the generic list control and drag and drop to re-arrange the order of items within the list. The code works perfectly on wxMSW...