Search found 11 matches
- Tue Feb 16, 2010 10:05 pm
- Forum: C++ Development
- Topic: Dialog controls shifts
- Replies: 1
- Views: 605
Issue is resolved. Let me answer my own question :p - Actually i was hiding the Application Title bar (by calling FindWindow(..., SW_HIDE)), though the title bar was hidden, windows ignore's to repaint that area when Virtual Keypad is clicked/invoked. note: This issue is ONLY RELATED TO WINDOWS MOBILE
- Tue Feb 16, 2010 8:48 pm
- Forum: C++ Development
- Topic: Dialog controls shifts
- Replies: 1
- Views: 605
Dialog controls shifts
wxWidgets version: 2.8.10 Target Device: Windows Mobile 5.0 IDE: Visual Studio 2005 Hi, i have few controls (wxTextCtrl, wxStaticText & wxStaticBitmap) on my dialog box. Whenever i click on the virtual keypad (which comes along with Windows Mobile devices), my whole screen shifts few pixels down...
- Wed Dec 23, 2009 7:51 pm
- Forum: C++ Development
- Topic: Issues with initializing a DLL from an EXE
- Replies: 12
- Views: 6435
Hi, just in addition DO NOT INVOKE GUI RELATED FUNCTIONS, EXPORTED BY A DLL FROM A NON GUI THREAD. Just for clarification: This has nothing to do with DLL or not. Only the main thread can make gui calls. That's it. It is not absolutely exact. Only the thread in which has been initialized WX can mak...
- Wed Dec 23, 2009 3:22 pm
- Forum: C++ Development
- Topic: Issues with initializing a DLL from an EXE
- Replies: 12
- Views: 6435
- Tue Dec 22, 2009 3:09 pm
- Forum: C++ Development
- Topic: Issues with initializing a DLL from an EXE
- Replies: 12
- Views: 6435
In a nut shell my application has 1 Executable - for program logic and a CONTROLLER class to control both UI and hardware component 2 DLLs - 1 to show UI and other to interact with bar code reader hardware My intention is to use the CONTROLLER class to control both GUI and Hardware , this way i can ...
- Tue Dec 22, 2009 12:06 am
- Forum: C++ Development
- Topic: Issues with initializing a DLL from an EXE
- Replies: 12
- Views: 6435
Ever wondered why the Mainthread is called GUI-Thread ;) Because it's the thread in wich the GUI happens. But when i statically linked wxWidgets library , i was able to call Show() from separate thread (in my case UILoader). I dont think there are restrictions calling GUI related methods (like Show...
- Mon Dec 21, 2009 11:37 pm
- Forum: C++ Development
- Topic: Issues with initializing a DLL from an EXE
- Replies: 12
- Views: 6435
- Mon Dec 21, 2009 11:12 pm
- Forum: C++ Development
- Topic: Issues with initializing a DLL from an EXE
- Replies: 12
- Views: 6435
- Mon Dec 21, 2009 10:09 pm
- Forum: C++ Development
- Topic: Using wxWidgets as shared library (.dll/.so)
- Replies: 0
- Views: 498
Using wxWidgets as shared library (.dll/.so)
I want to create an executable(MyExe) and a dll(MyDLL) which uses wxWidgets as Shared Library . Is there any specific settings like PREPROCESSOR macros or linker options? MyExe - for application logic MyDLL - for UI purpose MyExe triggers/loads and shows (ShowModal) MyDLL from its mainthread. wxWidg...
- Mon Dec 21, 2009 6:36 pm
- Forum: C++ Development
- Topic: Issues with initializing a DLL from an EXE
- Replies: 12
- Views: 6435
- Mon Dec 21, 2009 4:17 pm
- Forum: C++ Development
- Topic: Issues with initializing a DLL from an EXE
- Replies: 12
- Views: 6435
Issues with initializing a DLL from an EXE
I'am initializing a DLL (calling it as Login.dll) from an EXE (calling it as MainApp) using wxDynamicLibrary::Load method, to my surprise bool MainApp::OnInit() gets called twice. COMPILING wxWidgets-2.8.10 AS DLL Platform: WinXP, SP3 IDE: Visual Studio 2005 ALL THESE THINGS WERE WORKING VERY WELL, ...