Search found 14 matches

by cozmotion
Thu Aug 30, 2012 6:34 pm
Forum: Platform Related Issues
Topic: Need Help With Visual Inconsistencies on wxMac
Replies: 5
Views: 4260

Re: Need Help With Visual Inconsistencies on wxMac

Did you ever find a workaround for the difference in the way Windows and OSX interpret font sizes? I am seeing the same annoyance.
by cozmotion
Tue Jul 31, 2012 10:08 pm
Forum: Platform Related Issues
Topic: Drag and drop is not working on mac
Replies: 5
Views: 4699

Re: Drag and drop is not working on mac

Did you ever get this fixed? I am seeing the same thing with cocoa and 2.9.4. I need to drag/drop between controls in my app. The app is to be cross-platform - my DnD code works on windows. And on the Mac, I can drag my (text string object) from my app to a text editor fine, so it really looks like ...
by cozmotion
Mon Jun 25, 2012 7:48 pm
Forum: Compiler / Linking / IDE Related
Topic: Unable to build with 2.9.3 on OSX
Replies: 4
Views: 2403

Re: Unable to build with 2.9.3 on OSX

I think that with 2.9.3 and cocoa you need to use at least OSX 10.6 -- but also here is an email trail I got that might help: Beyond this, you might look at the forum in google groups "wx-users" Hi Michael, Quick reply from my iPod before I look at it again tomorrow. Very odd that you get ...
by cozmotion
Sun Jan 08, 2012 9:12 pm
Forum: Compiler / Linking / IDE Related
Topic: wxWidgets compile errors in XCode4 project
Replies: 3
Views: 1550

Re: wxWidgets compile errors in XCode4 project

Thanks, Auria...

The only setup.h in this wxWidgets build is in the 'wx' folder under the folder you said to look for it. In that, HAVE_SSIZE_T = 1.

I seem to recall that when DialogBlocks builds wxWidgets, things may be different as far as how setup.h is used - perhaps this is to do with that?
by cozmotion
Sun Jan 08, 2012 7:52 pm
Forum: Compiler / Linking / IDE Related
Topic: wxWidgets compile errors in XCode4 project
Replies: 3
Views: 1550

wxWidgets compile errors in XCode4 project

I am trying to build a library that uses wsWidgets. This code builds and runs on my Windows setup. My Mac has Lion, is 64-bit, but I have built wxWidgets using DialogBlocks, and the 32-bit widgets has successfully built one of the DialogBlocks sample programs. But the errors I am getting in my new s...
by cozmotion
Tue Jan 03, 2012 8:47 pm
Forum: Compiler / Linking / IDE Related
Topic: Can't Build 32-bit wxWidgets wxOSX/Cocoa
Replies: 6
Views: 2279

Re: Can't Build 32-bit wxWidgets wxOSX/Cocoa

No - it's static and modular...
by cozmotion
Tue Jan 03, 2012 7:14 pm
Forum: Compiler / Linking / IDE Related
Topic: Can't Build 32-bit wxWidgets wxOSX/Cocoa
Replies: 6
Views: 2279

Re: Can't Build 32-bit wxWidgets wxOSX/Cocoa

Thanks Auria - that was it, as far as compiling a 32-bit wxWidgets error-free. DialogBlocks has an optional SDK path setting and I specified MacOSX10.6 But, now the link is erroring looking for a library it maybe should not be looking for: (...)/wxWidgets-2.9.3/GCCBuildReleaseOSXCocoaUnicode32/lib/l...
by cozmotion
Tue Jan 03, 2012 3:31 am
Forum: Compiler / Linking / IDE Related
Topic: Can't Build 32-bit wxWidgets wxOSX/Cocoa
Replies: 6
Views: 2279

Re: Can't Build 32-bit wxWidgets wxOSX/Cocoa

Setting min version OS to 10.6 in DialogBlocks had no effect...
by cozmotion
Tue Jan 03, 2012 3:05 am
Forum: Compiler / Linking / IDE Related
Topic: Can't Build 32-bit wxWidgets wxOSX/Cocoa
Replies: 6
Views: 2279

Can't Build 32-bit wxWidgets wxOSX/Cocoa

I have OSX 10.7, 64-bit Mac Mini. I'm using DialogBlocks to build. I can build a 64-bit wxWidgets with XCode4 and wxOSX/Cocoa, but I need a 32-bit version. I unistalloed XCode4 and installed XCode 3 Now I can't build any wxWidgets version. An output is attached - any help is appreciated. Some highli...
by cozmotion
Tue Dec 27, 2011 10:20 pm
Forum: Compiler / Linking / IDE Related
Topic: Unable to build with 2.9.3 on OSX
Replies: 4
Views: 2403

Re: Unable to build with 2.9.3 on OSX

I could try, but it looks like it would take a lot of time, and using DialogBlocks is a pretty standard and recommended route that worked fine on Windows and, as I said I was able to build a sample. Dialogblocks creates a make file, etc. Would showing that help to diagnose?
by cozmotion
Tue Dec 27, 2011 9:26 pm
Forum: Compiler / Linking / IDE Related
Topic: Unable to build with 2.9.3 on OSX
Replies: 4
Views: 2403

Unable to build with 2.9.3 on OSX

Having problems building an app on Mac which builds OK on Windows. On the Mac (Mac Mini, Lion 10.7.2) I am using DialogBlocks for the builds. Any help on this would be appreciated. Fist, to show widgets is set up I built a sample that came with DialogBlocks: Sample "Elements": Failed Attem...
by cozmotion
Mon Mar 07, 2011 9:51 pm
Forum: C++ Development
Topic: wxWizard - change page via code?
Replies: 2
Views: 1183

It does - Thanks!
by cozmotion
Fri Mar 04, 2011 9:28 pm
Forum: C++ Development
Topic: wxWizard - change page via code?
Replies: 2
Views: 1183

wxWizard - change page via code?

Is there a way to change to any given page in a wxWizard?
by cozmotion
Fri Mar 12, 2010 5:36 pm
Forum: wxCode
Topic: How do I get wxArchive, wxSerialize?
Replies: 1
Views: 2276

How do I get wxArchive, wxSerialize?

Links to wxCode say it's there, but then download links don't have it. Where do I find these?