Search found 104 matches
- Fri Feb 24, 2012 6:41 am
- Forum: C++ Development
- Topic: Looking for a SVG renderer
- Replies: 10
- Views: 6079
Re: Looking for a SVG renderer
IMHO if you just want to render vector stuff in a crossplatform way than your best bet is opengl (with wxGLCanvas of course). Esp. traditional opengl1.x with transforms, textures, feedback etc. that SVG directly reflect. And if you really want to render some SVG stuff that is produced in some 3d-par...
- Tue Oct 12, 2010 9:50 am
- Forum: C++ Development
- Topic: docking with wxGLCanvas
- Replies: 13
- Views: 4430
- Mon Oct 11, 2010 9:52 am
- Forum: C++ Development
- Topic: docking with wxGLCanvas
- Replies: 13
- Views: 4430
Then, docking the properties pane by dragging it to the border does not work. If I use another wxPanel instead of the wxGLCanvas then it works fine. Umm, yes. There is a (small) problem when using wxAUI with OpenGL: basically, wxAUI often relies on idle events to do window management, and normal Op...
- Fri Oct 08, 2010 1:00 pm
- Forum: C++ Development
- Topic: docking with wxGLCanvas
- Replies: 13
- Views: 4430
- Wed Jul 07, 2010 6:42 pm
- Forum: C++ Development
- Topic: WxGrid question followup.
- Replies: 2
- Views: 1086
You can alter various attributes of wxGrid cells,columns and rows using wxGridCellAttr. In your case should be something like this:
Code: Select all
wxGridCellAttr colAttr;
colAttr.SetReadOnly();
myGrid->SetColAttr( XX, &colAttr );
- Sat Jul 03, 2010 3:40 pm
- Forum: C++ Development
- Topic: Lock Computer screen and close all aplications
- Replies: 8
- Views: 2375
terminating all applications on a desktop is typically not what you want, as some of them are part of normal desktop operation. That said you can typically get list of all windows on a desktop, and try to send close event to those that you decide to close. Exact method is platform dependent. For lin...
- Fri Jul 02, 2010 5:48 pm
- Forum: C++ Development
- Topic: WxGrid question.
- Replies: 5
- Views: 1719
if this operation is not frequent then it might be better to arrange it and other similar actions in a pop-up menu or even main top level menu, depending on your GUI layout. But if you really think that user would need these buttons on every row you may draw them yourself using extra column or two w...
- Tue Jun 22, 2010 6:57 pm
- Forum: C++ Development
- Topic: wxGrid problems
- Replies: 5
- Views: 2189
I used EVT_GRID_SELECT_CELL along with grid1->GetGridCursorRow() but I get the previous location not the current (after move) and not knowing the direction makes it difficult to determine the current? James You get previous (actually current) location inside EVT_GRID_SELECT_CELL event handler becau...
- Tue Jun 22, 2010 3:48 pm
- Forum: Announcements and Discoveries
- Topic: wxWebConnect 1.1 Released
- Replies: 4
- Views: 4984
- Tue Jun 22, 2010 3:28 pm
- Forum: C++ Development
- Topic: wxGrid problems
- Replies: 5
- Views: 2189
Re: wxGrid problems
I am trying to port an application that uses a grid control to wxWidget's wxGrid and in so doing have run into a couple of problems. #1. Is it possible in code to have the cell selector appear at a prescribed cell? #2. Is there an event (or some other method) to detect the movement of the cell sele...
- Fri Jun 18, 2010 7:38 pm
- Forum: C++ Development
- Topic: OpenGL program running extremely slowly
- Replies: 5
- Views: 1762
umm, there's actually no WX or Qt calls in the fragment you posted, it's just C++ and pure OpenGL. But it looks very much like in wx case you end up with software rendering while qt variant is hardware accelerated. You don't post any details regarding OS and hardware, so I'd begin with verifying tha...
- Wed Jun 16, 2010 7:41 pm
- Forum: C++ Development
- Topic: wxMSW : Event Handler is multi-threaded???
- Replies: 12
- Views: 3397
It is not common in wx to get event while processing some other, but it indeed happens. Like, upon pressing toolbar button you get wxCommandEvent. And while processing it you present user with dialog, wait for user action then close dialog, then return from original message handler. While you waitin...
- Tue Jun 15, 2010 5:15 pm
- Forum: C++ Development
- Topic: wxGLCanvas and tooltips: problem on win32
- Replies: 1
- Views: 698
wxGLCanvas and tooltips: problem on win32
My application has main OpenGL area and some toolbars around. Standard wxToolbar behaviour is to show tooltips on mouse over. On WinXP there is a problem: tooltip is shown, but constant refresh of main OpenGL area would immediately paint over part of tooltip that happens to touch it. On Linux toolti...
- Tue Jun 15, 2010 4:29 pm
- Forum: C++ Development
- Topic: wxToolbar for Linux and Windows
- Replies: 4
- Views: 1268
Re: wxToolbar for Linux and Windows
#if defined(__WXGTK__) || defined(__WXMOTIF__) #include "icons/toolbar/point.xpm" #ifdef __WXMSW__ toolBarBitmaps[0] = new wxBitmap('icons/toolbar/open.bmp',wxBITMAP_TYPE_BMP); This code snippet just reflect a historical preference to create toolbar/etc bitmaps using BMP format under WIN3...
- Wed May 26, 2010 5:41 am
- Forum: C++ Development
- Topic: Strange wxFrame behaviour
- Replies: 1
- Views: 750
Most probably you don't need this line: if(frmICell) delete frmICell; There are two reasons why frmICell may already be deleted: 1) when your frame is closed by user, wx will destroy it by default along with all children. See wxCloseEvent for details, and handle it inside your frame if default is no...