Dev-Cpp Devpacks Repository

If you are using wxDev-C++ for your wxWidgets design, please ask your questions here instead of in IDE Related.
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eros
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Dev-Cpp Devpacks Repository

Post by eros »

Hi there, I know many of you uses Dev-Cpp to develop and I found this site (see below) quite interesting (saves a lot of time and its up-to-date).

http://devpaks.org/

Its also a good idea to provide devpacks of the CVS head, I thought about releasing:

- A build of the CVS head every two weeks, which usually reflects many commits and patches
- Release 3 wxWidgets builds

1) Static, non-unicode, non-debug.
2) Static, unicode, non-debug
3) Static, non-unicode, debug.

All built with latest (candidate) mingw.

I usually build static, unicode with debug disabled.

EDIT: Sorry for the late reply ;-) another PS. you can edit your own posts and do this yourself :-)
...
ding
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Can u plsease tell me the difference?

Post by ding »

i try installing and extract the 3d graohic, but i c no difference, how do i know what r their function?
upCASE
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Re: Can u plsease tell me the difference?

Post by upCASE »

ding wrote:i try installing and extract the 3d graohic, but i c no difference, how do i know what r their function?
1. Please tell us exactly what you installed.
2. There will most likely be a header file or more of them containing the function prototypes. If you've got nothing else, refer to them.
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tbreina
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Post by tbreina »

chris kindly provided some webspace for more wx-devcpp devpaks. I've posted devpaks for unicode, unicode debug, and ansi debug builds of wxWidgets 2.6.2.

The website is http://mirror.cdhk.de/wx/

Please let me know if you have any problems and send a big thanks to chris for his donation to the project.

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Sof_T
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Post by Sof_T »

A VERY Big thanks to Chris for the webspace. And tbreina for building the paks. :D :D :D :D :D
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